AI Effectiveness

I Failed at Game Dev, So I Built a 14-Byte AI. It Beat 96.5% of Mazes.

A failed game developer built a 14-byte AI that solves 96.5% of mazes with no memory, no map, and no global context. This tiny ‘instinct’ model challenges the industry’s obsession with trillion-parameter LLMs, proving that constraint-driven design can outperform brute-force scale.

AI Won’t Take Your Job. It Will Expose Your Lack of Ideas.

The real threat of AI isn’t job lossโ€”it’s the brutal exposure of whether you have original ideas. As execution becomes frictionless, the bottleneck shifts from ‘doing the work’ to ‘directing the work.’ The age of hiding behind busywork is over; your worth now depends on the quality of your thinking, not the quantity of your output.

I Watched an AI Get Killed in Call of Duty for 6 Hours. Thatโ€™s When It Clicked.

I watched a frontier LLM play Call of Duty for six hours. It died. Repeatedly. That failure reveals a terrifying truth about AI: weโ€™ve been measuring intelligence by thinking, not by surviving. The gap between knowing and reacting is the real frontier of AI agency.