Miniature Models

I Failed at Game Dev, So I Built a 14-Byte AI. It Beat 96.5% of Mazes.

A failed game developer built a 14-byte AI that solves 96.5% of mazes with no memory, no map, and no global context. This tiny ‘instinct’ model challenges the industry’s obsession with trillion-parameter LLMs, proving that constraint-driven design can outperform brute-force scale.