Red Alert 2 on iPhone Is a LieβUnless You Rewrite the Controls
Getting Red Alert 2 to run on an iPhone is the easy part. The real battle isn’t against 20-year-old code, but against the touchscreen. To truly bring a PC RTS classic to mobile, developers must stop treating it as an emulation project and start rewriting the entire user experience. If you don’t reinvent the controls, you aren’t preserving the gameβyou’re just burying it.