Your iPhone Can Now Run Command & Conquer Generals. It Shouldn’t Be This Hard.
A 2003 RTS now runs on Apple Silicon via a ludicrous five-layer rendering pipeline (DirectX 8 β DXVK β Vulkan β MoltenVK β Metal). It’s a technical miracle and a damning critique of Apple’s graphics strategy. The open-source community did what Apple and EA couldn’tβand it shouldn’t be this hard.